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Old Oct 30 2008, 08:29 AM   #1
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Default About a Prime's Tower....

Recently I've been giving much thought to designing a teleport tower and what elements I should include in such a construction. I have read the limited descriptions in the books, but perhaps some of you out there have ideas that could contribute to an ideal tower build.

Please by all means let me know your thoughts and ideas.

What would YOU like to see in an FT&T tower?

Architecturally yours,
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Old Oct 30 2008, 10:17 AM   #2
D. M. Domini
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Default Re: About a Prime's Tower....

Do you mean the tower proper, where the Prime resides, or the entire complex? And are you thinking of any *particular* Tower? I have entirely different layouts in my mind for Callisto vs. Earth Tower vs. Capella, etc.
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Old Oct 30 2008, 12:53 PM   #3
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Default Re: About a Prime's Tower....

Quote:
Originally Posted by D. M. Domini View Post
Do you mean the tower proper, where the Prime resides, or the entire complex? And are you thinking of any *particular* Tower? I have entirely different layouts in my mind for Callisto vs. Earth Tower vs. Capella, etc.
Towers in general, although yes Earth Tower would be specialised for the sheer volume that it deals with. but as a general rule, what do you see when you think of a Prime's Tower and the adjoining complex
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Old Oct 30 2008, 02:49 PM   #4
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Default Re: About a Prime's Tower....

Well, putting aside Callisto at the moment since it differs from all the others...

A tower would be the off-planet destination for ANY cargo going offworld. Because of this, it would have a lot of similarities to an international airport, trucking hub, international sea port, or railroad hub. The complex as a whole would cover a large physical area, which would likely be sectioned off according to the type of cargo. In the center of this vast, mostly flat area, or in the center of one side, would be the Tower complex itself...including at least one building tall enough that, if you were to stand inside of it, you'd get a visual view of the entire tower yard. (Thus "tower".) This buillding would likely have at least one floor that had windows all around it. (Earth Tower likely substitutes cameras; Earth Tower, unlike all other Towers, likely grew into a space that was already too small for it, so even if they wanted to put Earth Prime near a vulnerable, breakable window, it probably wouldn't do much since the cargo yard would be weirdly-shaped and not situated well in relation to the Blundell building.)

So...you have a large, LARGE area-wise yard for cargo, and a cluster of the main Tower buildings in the center, or the center of one side, one of which is taller than the others and is the "tower" proper, where the Prime, twic, and other main staff probably works. The cargo area itself, outside, would be divided into areas; human/live cargo, inanimate cargo, the staging area, and the recieving areas where trucking (sledding in this universe?) would bring in cargo by road. If the Tower is near a river or coast, there would probably be a part that was a bona fide sea port. There would be various outbuildings for equipment, and the staging areas for human cargo are probably covered and enclosed somewhat from the elements, in a long, low building, with cradles on either side. There would also be lots and lots of cradles everywhere on the cargo field, of all sizes; they probably have some sort of spring/suspension in them in case the "catch" is a bit rough, to insulate the cargo from movement. They are probably padded in the corners, too. The padding would be a bit worn from regular contact-rub with the cargo pods. The cradle areas (one for mostly-live, one for mostly-inantimate) would be the area the Prime and Twics work with directly; the rest of the yard would be the domain of the Stationmaster and his or her yard crews, and would be used to load smaller cargo containers into the large container going to a particular destination, and also to unload.

Somewhere in the cluster of main Tower buildings, probably closer to the Tower than not, would be a generator building. There would also be a service area for any movable or drivable equipment; on Iota Aurigae, this is probably where Xexo hangs out (and Rojer).

The Tower as a whole would have multiple entrances; the main "public" entrance for business and recreational travelers and the like, and various cargo-only entrances. The front entrance would have shops inside it...a food court, bathrooms, ticket counters, luggage areas, etc. like any large airport or rail station. There may also be a hotel of some sort. You'd have visible security walking around, and a security checkpoint or two.

Off of this main area is probably a training wing of some sort...an area for people who think they are Talented to go so they can test, and a place where young Talents would train the basics of their Talent. I imagine it'd have a gymnasium-sized room where young kinetics can toss weights around before they're actually allowed to touch live cargo. The room might have a few funny dents in the walls and/or floors where something heavy slipped, and maybe a small generator or two so the trainees don't tap into the working generators.

Off of the main area, there would be a few "staff only" doors, or doors you could only enter with the proper clearance. This is where you'd get to the area of the Tower that the Prime and his or her Twic would work. You'd probably have stairs or an elevator or a bounce tube or something as it would likely be elevated at least a bit so as to have a clear view of the Tower yards. In here you would also have the offices of the rest of the non-public-facing staff--finance, accounting, local marketing, HR, etc. etc. etc. Like any large corporation, you'd have a cafe or cafeteria and maybe some rec rooms for breaks.

Going back outside again, on a different side of the cargo yard from the main entrance, you'd have a place where cargo being driven physically to the Tower would come in. There'd be some sort of frontage road with security checkpoints here. There would probably also be some sort of moving sidewalk to the cafes and stuff of the main entrance, or an outlying "trucker rest stop" where the people driving the cargo sleds in with their cargo loads could rest, wash up, take a potty break, etc. before heading back to wherever they needed to go.

If the Tower in question was on a river or coast, you'd have the same thing again, except it would be for any cargo ships or cruise ships coming in, and it would be situated near the water.

And, come to think of it...you might have an airport too. So a dedicated area where flying machines come in.

I don't know how much the importance of trucking/air/sea cargo transport has been lessened due to the influence of Talents. So I can't say how *large* each area would be, and it might even differ depending on the planet. Deneb, for example, probably has an active airport or two, particularly pre-Tower. Iota Aurigae would have a highly developed road system, on the other hand, due to the heavy mining industry. (Or not, considering how Damia was picking up drones directly from the mines because the planetary idiots didn't construct the roads to handle such tonnage.)

A tower would likely work hand-in-hand with local government, so as for people, you'd have not only the Tower staff running about, or driving sleds and forklifts about (for those who are not telekinetic) but also officials from the local police force. You might have some sort of drug or bomb squad on duty...there might be some sort of sniffer-robot or dog on site, or a precog or clairvoyant Talent that has an affinity for smuggling, drugs, or contraband (a Prime isn't going to have time to examine in close detail all the little widgets packed into a cargo pod, and unless they're a finder or precog or clairvoyant of some sort themselves, they aren't going to pick up "vibes" from inantimate cargo like they might from a nervous smuggling human. A Prime probably *knows* how to kinetically search suspicious material, but doesn't do it often. That would be done by the Stationmaster's crew.) You'd probably also have an on-station police force that the Talents could hand over any law-breakers to. (This police force would likely have an unusually high number of Talents in proportion to the rest of the police force...probably empaths, telepaths, finders, and precogs of varying ability though. Few to none telekinetics.)

Earth Tower and Clarf Towers would be atypical compared to other Towers in that they would be constrained space-wise, so various parts of the Tower wouldn't be located as ideally as one might like. Easier to get lost in for the typical visitor. They would also be atypical in that they would be very very VERY busy.

Callisto Tower would be atypical in that the "main entrance" from a vistor point of view is when you step out of a pod onto the passenger area of the cargo floor. There would be a small ticketing/gift/food/hotel area, but very very small in relation to the amount of cargo that goes through this Tower. It would not have any auxillery entrances, except, maybe, for a small and dust-gathering physical space-ship bay and entrance (for emergancies). And the cargo floor would all, obviously, be indoors under a dome, and it would probably be more automated than your usual Tower, and much emptier; Callisto won't have to do as much loading/unloading of cargo as planetary Towers would. Out of all the Towers, security at Callisto would be hardest to crack, due to the nature of the Tower being on a moonbase, and the fact that EVERYONE knows everyone else. There would be little overt security, but lots of cameras, and Afra (or the current Twic) would easily be able to scan the base periodically because he should know every mind within it. (Earth Tower on the other hand would have a huge overt security presence because a lot of transients, non-Talent and Talented alike would pass through it.)

Auxillery Towers that don't have Primes would be set up differently; they would for the most part be smaller (although on Earth one of the Auxillery Towers might be as large as some main Towers on colony planets), and wouldn't handle as much traffic, and the traffic they handle they would be funneling to the main Tower so the Prime could pop it off-world. A T-2 or T-3 team working at an Aux Tower would probably be working with the main Tower's Stationmaster and/or Twic, as I doubt the main Tower Prime would be accepting inter-planet 'ports if anyone else could do it. They have enough going on getting the stuff offworld. If Earth still uses air travel, I bet the Aux Towers are old, converted airports, and no actual air traffic goes into Earth Tower directly due to space constraints; things needing to go offworld probably are ported in from the Aux Towers.

I could go on into more detail...but yeah. Does this help at all? Any area you'd like me to expand on? I sort of went beyond what I physically thought would be there, lol. And also, this is pretty general. My mental pictures of each Tower are more specific.
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Old Oct 31 2008, 01:07 AM   #5
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Default Re: About a Prime's Tower....

That does sound pretty good to me, although I'm less certain about all the shops and restaurants. There would be some catering available if a scheduled shuttle was late, but for normal Prime Tower to Prime Tower travel this would not be necessary, since even light years travel would take a matter of seconds. I don't think the Talents would encourage anyone to spend a second of time at their facility unless that was necessary.
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Old Oct 31 2008, 04:09 AM   #6
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Default Re: About a Prime's Tower....

Fantastic, this is the sort of detail that I'm looking for. Please do go on, I'd love to hear your ideas about the individual towers that we all know and love. Clarf tower, Calisto, I already know Blundell intimately, so no need for that. I would be fascinated to hear your ideas. And anyone else's for that matter, so anyone else reading this thread feel free to pipe in LoL
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Old Oct 31 2008, 01:24 PM   #7
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Default Re: About a Prime's Tower....

Granath - although Anne doesn't go into great description about Towers other than Earth and Callisto, the reasons there would be shops and places to eat is because of inevitable delays that WILL happen no matter how good a Prime and his/her crew are, because even if the teleport from place to place is instant, the queues for people to check in may be long so people might arrive a few hours ahead of time. Baggage needs to be checked and loaded into the liner or whatever--it's not the telekinesis that takes time, but the checking and re-checking against a list to make sure the baggage is going to Altair and not Clarf. Even automated, baggage would have to go up conveyer belts, be scanned, etc. The Prime is going to trust his/her Twic and Stationmaster's word that the cargo they're moving is really supposed to go somewhere, so the ground crew are going to take the time to get it *right* or there'll be hell to pay from the Prime. I was basing my thoughts off of my experience with Chicago's Union and Olgalvie (sp?) train stations which have thousands of train commuters that go through them daily (including me when I worked in Chicago's Loop), and also my distant memory of Chicago's Midway airport and Texas's Dallas Ft. Worth airport. Prime Towers probably won't get as many daily commuters as the two major Chicago train stations do (although they'd have a few), but they will get *tourists* all year 'round.

The characters in the books get instant access to travel between planet...but they're *crew* and Talents. Half of them in the books can transport themselves if they had to, and of course the FT&T is going to give itself and Talents the highest priority. We never see the little common business travelers and the like. But they're going to get the delays, and they will want munchies while they wait, and maybe a little trophy gift saying "Hey, I've stood on Earth!" or "Hey, I've stood on Altair!" The *real* restaurants and stores are probably in the closest planetary city, but there's definately going to be something in the Tower itself.

And also, for colony planets...I envison the FT&T staking claim to great swaths of well-located land, even if the planet isn't due for a Tower in 50 years. This means that when the Tower *does* go up, it's going to be physically seperated from the shopping areas on the newer colony planets. Sleds are fast, I'm sure, but having shopping and meals on site is faster. And why wouldn't the FT&T want to rent out a few storefronts? More $$ in their pockets.

And, to touch on a few specific Towers...Callisto would not have many stores and shops, due to its nature as a moonbase. I see one small eatery, and one shop, no more. Capella, on the other hand, would, and would also probably have a few grocery stores for the crew (such as Afra's family) that live *at* the Tower. Iota Aurigae and Deneb would have minimal shops and eateries, with space to grow as the colony planet's population expands (and thus its inter-steller traffic). Altair, Betalgeuse (sp?), Capella, and Procyon would all have a variety of shops since they are older colonies and probably handle more human traffic. Earth Tower probably would have fewer shops than normal, but is it's surrounded by city (or so I would think, 300 years in), so it's not a pain to hop a sled, so people would do that. The Tower itself is probably full to the brim physical-space-speaking with all the administrative aspects of the FT&T, so fewer storefronts to rent.

The Rowan is probably the one Prime that literally has command over each and every brick (so to speak) of her Tower. The rest of the Primes would have command over the operations and the specific parts of the Tower that relate directly to their jobs, and perhaps even significant input on everything else, but it would be within reason, and certain other things would be mandated by Earth Prime/the FT&T.

Anyway...it all comes down to logistics. Logistics of physical space, and logistics of time. Stationmasters have a damn hard job, I think. More then what's let on in the books.

Maximillian - I'll come back and do a post on my ideas for each tower.
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Old Oct 31 2008, 02:10 PM   #8
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Default Re: About a Prime's Tower....

Yeah. But somehow I doubt that there's a lot of travel between planets, simply because the Tower resources will be extremely limited, thus making a trip very expensive. An ordinary colonist would probably have to indenture half of a lifetime's earnings for a one-way trip.

Somehow I can't see Capella encouraging tourism at all. They don't want their people contaminated by foreign ideas. And they're also as hidebound as they come, so people who go off planet would be very exceptional indeed.
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Old Nov 2 2008, 03:42 PM   #9
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Default Re: About a Prime's Tower....

Hm, I think you and I have different ideas of how much inter-world traveling happens. The numbers you are implying/thinking of make me think Peter Reidinger I, where the FT&T and Talents in general are still getting on their feet. I may be tilting too far on the "really busy" scale though...I'm correcting for the fact that the Tower we see the most of from an adult Talent perspective in the books is Callisto, which I think is very atypical being a moonbase with no native non-crew population...it exists only to take some of the pressure off of Earth Tower. We see some of Altair, Capella, and Iota Aurigae in the books, but from "visiting" perspectives. Earth is "busy", Capella we know very little about because Afra doesn't work there "on screen", and Iota Aurigae *just* got a Prime, and I think it's a newer colony than Deneb? And even with Altair we don't see the Rowan *working*. She's still in training when we see her there. So I'm doing a lot of fill-in-the-blanks for what would happen during a typical working day of a Tower when the Primes aren't doing extraordinary things like fighting aliens.

Anyway...

I think a one-person pod would be VERY expensive, and unusual. But, per the book Damia, they have "liners". I figure a liner is merely a way to get all the people going to a specific place in one spot so they can all be 'ported at once. Like an airplane. Hiring a pilot and two-seater plane to get you from LA to New York would be very expensive. Going to an airport and purchasing a ticket on a plane scheduled to go from LA to New York would be much less expensive because the flight costs are split between a few hundred people. So I think a Prime would definately throw around a few mixed-cargo (live and inanimate) liners around per shift (depending on which Tower they're working), each with a hundred-to-thousand people inside. Much more efficiant than doing single and double pods.

Re: Capella...I don't think they are so foolish as to discourage all outsiders--I mean, look at Japan. I'm no expert, but from what I've learned that society is very polite and very status and honor-aware, and is very family-oriented compared to, say, the USA's hyper-individualism, which can be a bad thing if you're a loner by nature and living in Japan, but they're also an electronics and manufacturing powerhouse with I think the 3rd largest economy in the world? Something like that. Pretty good for a small island. AMC has never actually told us what sort of population Capella's original colonists came from; the default thought seems to lean towards American Puitanism or Christian Fundamentalist, particularly due to the word "Methody" which is a lot like "Methodist", but we don't actually *know* if that's the population they came from.

I suppose I'm reluctant to continue painting Capella as extremely backwards in all facets of society; they've had 300 years to change and develop, which is about as much as the USA has had. The USA has a lot of different peoples, including some crazy fundamentalists, but we're not all like that. I figure Capella has a similar variation, except that the planet's identity is more family, rank, and honor-conscious than the USA's national identity.

I think I'm going to do a new post about a Tower's working day, so I don't derail Maximillian's thread too much.
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Old Nov 2 2008, 04:17 PM   #10
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Default Re: About a Prime's Tower....

Maximillian - here's my thoughts on Callisto. I'll be doing a seperate post for each tower.

Callisto, in my head, I orient in a north-to-south layout, a sort of rectangularish (but not really) with the long ends pointing north/south, and with the working area of Afra, Rowan, and the other crew cutting across the mid-point, dividing north from south. I don't know if this aligns with how AMC described it, so take all of this with some salt; I only remember that she said something about several domes, with the Prime's quarters in their own sub-dome under the main dome.

So. The "north" part of the base is the crew living areas...the parks, the crew quarters, daycare, etc etc. Restricted to crew, family, and their guests only. Going south you'll eventually run into the "working" part of the Tower. This is a rather stripped-down version of a Tower, compared to any of the planetary Towers; there's no HR, no Marketing, no Finance. Callisto is only a way-station to ease pressure on Earth, so they only need space for the Prime and her immediate working crew. Every Talent on the moonbase works directly with cargo in some way.

On the north face of the Tower building proper there's security doors and the like; can't go either way in or out of the crew living areas without palming a door. (Or teleporting.) On the south face, however, the entire wall is made of windows for the ground floor. These windows look out on the South portion of the moonbase, which is entirely made up of cargo yard and cradles. The Tower yard I see as very spartan, large, and echoing; plain, greys, with looming shapes of capsules and liners in their cradles. Lighting suspended from the inner dome or something, or set up on poles. Excellent view of Jupiter overhead.

Afra works at a console at the base of the "Tower" building. He has a view through the windows out into the cargo yard (and you can peer in and see him too; he's not hidden behind anything). There's also a door out, which slides back and forth (the door is glass), and there may or may not be steps down to the tower yard floor. (My mental image changes; sometimes I see it as slightly elevated, sometimes not.) I think Afra might have a seperate office somewhere north to the left or right that has a real door, but he doesn't use it much, since he's usually in his couch at his com working with the Prime. The whole area here is fairly open, and there are also some consoles for other crew, including the Stationmaster (and, when Jeff was in training, Jeff was down here too, a la Afra and Ackerman's Epsilion (sp?) plan, whatever that was!). There are no dedicated security people; there are cameras and such to record things, since in theory someone could sprint off the cargo floor and try to break through the glass, but everyone is *right there* so this would be improbable. Afra could just swat them away like a fly if he were so inclined (or, just restrain them politely or something, lol), and if he couldn't, I imagine the Rowan's area to be *above* him, and she'd take care of it. And on off-hours, the yard crew would check to make sure there's no warm bodies hiding anywhere where they shouldn't, so once Afra and Rowan and everyone else have gone to bed, there should be *nobody* in the Tower area.

Moving on...like I said, the main crew are at the base of the "Tower". The building itself extends up a few stories; at the top, is the Rowan's working area. It has its own private stairwell/elevator/whatever. She, too, has a window looking out on the cargo yard, and she has her couch, console, and everything in there with her.

If you exit out of the main crew's area, through the glass door, to the east is the lone eatery and gift shop and bathrooms and seating for any oddball travelers that don't stay in their capsules or liners the entire time they're at Callisto. This is where Jeff popped up when he came to Callisto the first time, or so I imagine. A few feet or meters away are the cradles for the single and double capsules. Rowan's capsule sits at the end of the row, gathering dust most of the time. There may also be a capsule or two painted with Callisto Tower or something on the side that are used to shuttle crew to and from Earth during downtime. These get a lot more use, obviously.

To the west is the area where any equipment the cargo yard crew need; Ackerman, the Stationmaster, usually spends his time going back and forth from here, further out in the yard, and inside the Tower. There's probably some sort of despensor for a drink or whatever off to the side. There's probably not nearly as many forklifts and sleds and other odd equipment here as there would be at a planetary Tower. Since Callisto is a waystation and usually not an end destination, there's less need to break down the cargo to unload something, and I would think the Stationmasters would arrange the logistics of things to prevent Callisto from needing to seperate, say, a container that had half its load going to Earth and half its load going to Capella. (Although that might happen now and again; mistakes happen, or the situation might be unavoidable.)

The cargo yard itself stretches far, far far. At the farthest ends is where the biggest capsules, liners, and containers are put. On occasion, for an oddball ship or whatever that doesn't fit a cradle, or for when there's delays that's causing a back up, there might be a few containers floating outside the domes; I imagine there's some sort of flashing-light arrays out there outside the domes, a sort of "grid" that gets set up when something like this happens. But it doesn't happen often.

I don't know where the generators are. Probably somewhere out of sight in the Tower building. (NOT above Afra and below Rowan, though...that would *suck*. Even with the best soundproofing) Maybe they're below ground, buried in the rock of the moon? With stairs or access from the equpment area? That would work.

So. That's how I see Callisto. People-wise, a lot less busy than other Towers, but cargo-wise it handles a LOT, so the crew itself probably works just as hard as Earth Tower. I'd compare the staff size to be Deneb or Iota Aurigae when they first open up; it's probably only a fourth or third of the size that, say, Altair or Capella needs.
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Old Nov 2 2008, 11:51 PM   #11
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Default Re: About a Prime's Tower....

Sounds good to me, although the liner yards sound superfluous. A space liner could be parked in orbit around Callisto for the time it would take to switch coordinates. But knowing Damia's near-fate that obviously isn't true. That was an unforgivable lapse in security btw, nobody, certainly not a child, even a Talented one, should be able to just walk onto a liner.

Economies of scale work to some extent with Talents, but it's not as easy as having a Boeing 747 always be better than a small 20-seater plane. That's because a good T2 in gestalt could probably move the latter, but not the former.
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Old Nov 3 2008, 11:25 AM   #12
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Default Re: About a Prime's Tower....

I do think liners are probably equipped to be able to withstand being parked in hard vacuum; I guess it's possible that some people have to get off at Callisto and switch to another liner, which is how Damia got on, but I agree, the Tower crewman who just shuffled her on without checking her identity or making sure she knew where to go should be harshly punished. (Although, I wonder if maybe Damia messed with his mind, soothing him and his fears; that's a possible explanation, and ties in nicely with the fact that having a 3 year old who can 'port and 'path on a moonbase is dangerous thing, due to having more power than wisdom.)

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Economies of scale work to some extent with Talents, but it's not as easy as having a Boeing 747 always be better than a small 20-seater plane. That's because a good T2 in gestalt could probably move the latter, but not the former.
I was thinking more that if a Prime can lift a "big daddy" full of ore, she or he could certainly lift a thousand people in a liner, and doing that would be more efficiant time-wise than having the Prime transport 5 smaller ships or liners. For a Prime, it's the number of transfers that takes longer, not the mass. For non-Prime Towers, obviously things would be different, and the FT&T and logistics people would work within the set limitations...ie, large liners might not be able to go through Altair, for example, after its Prime dies and they have a T-2 team. But then again, maybe they can, but have to hop through a few more Towers...ie, they might go to Callisto, before being sent on to Deneb by Rowan, rather than being sent straight from Altair to Deneb.

But, gah, this slides into that other thread I wanted to do, about FT&T Tower operations. I'll say more there, once I make it.
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Old Nov 3 2008, 01:24 PM   #13
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Default Re: About a Prime's Tower....

wow I must say it is a really comprehensive outline of the tower facilities!

To add a little I would say that I have always imagined the tower itself to have the power core/plant directly underneath the tower easily accessible for repairs and alterations, and the structure of the tower containing two side cones or rectangular lattices both carrying the structure of the tower and conducting the power on which the prime can draw.

I do not believe in 360 degree windows for the tower, as restaurants, plane arrivals and other to the prime non-essential things would distract rather than further business. I believe that an approx. 180 degrees direct view of the cradles and apron would suffice. This view would also comprise a halfstory view of the primes staff one story below, i.e. half of the floor on which the prime resides would be missing or made of glass in order to see the staff below when sitting in a recliner chair/couch.

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"The name rowan is believed to derive from the Norse runa - "a charm". It was often planted outside houses to ward off witches. On May Day a spray of rowan leaves was hung over doors to repel evil, and wells dressed with rowan to keep witches away. The rowan, or mountain ash, is found commonly in Scotland, sometimes clinging to a rock face."
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Old Nov 3 2008, 03:50 PM   #14
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Default Re: About a Prime's Tower....

I really didn't read all those...

I was always given the impression that the Tower is the workplace, the place in which all the lifting is done - not the living quarters. I generally don't get the impression that after work the Prime goes right downstairs and that's home. Living quarters would be in the same complex, yes.

I know in "Damia's Children" and "Lyon's Pride" - one of those, at least - Rojer is always over at the Tower fiddling with the engines or the Big Sphere Puzzle. So that planet at least has very separate living quarters - a really big house, from what I recall.
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Old Nov 3 2008, 07:54 PM   #15
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Default Re: About a Prime's Tower....

That is correct. I think we're all on the same page there...apologies if my use of "resides" made you think "residence". Actually was asking if he meant the one tall "Tower" building, the place where the Prime sits as she or he slings cargo, or the entire complex including cargo yards and stuff.

Primes can choose where to live (well, Callisto can't, but again that's an oddball, and later on Rowan could if she wanted to live anywhere and commute each day.). Some live in quarters at the Tower complex (and some crew do too). Others, such as Damia, have a home elsewhere on the planet.
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Old Nov 4 2008, 12:12 AM   #16
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Default Re: About a Prime's Tower....

Indeed. And I'd expect where one would live would be somewhat limited by kinetic capability. I.e. a Prime could basically live anywhere within his or her own range, lesser kinetics would be limited by their ability to 'port their own weight. Certainly most T-4 kinetics and above would be able to 'port themselves anywhere on their own planet, or in the case of Afra, their own solar system. For other T-4s that isn't an issue, since apart from the Sol system with Callisto, there are no Prime towers on the satellites of other planets. And why should there be, with so much prime real estate with an atmosphere on the planet itself?
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Old May 4 2009, 03:40 AM   #17
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This is really great you guys! I'm thinkin about just printing out the whole dang thread. haha. I'll peruse it over tea Can't wait to see Max's end result btw.
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Old May 4 2009, 07:19 AM   #18
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Default Re: About a Prime's Tower....

I think up until the events of The Rowan, it's implied (and apologies for not having any quotes to back this up) that Siglen et al live on-site at the Tower itself. Maybe not in it, but certainly next to it. I think in TR when Rowan and Goswina come back from the concert, they have to enter the Tower yard to get back to where they are staying. I think that Primes were considered on duty at all times where possible and it was one of the (trying to remember Siglen's phrase) duties of power (or something - apologies again!!).

Where Afra & Damia set up home on Aurigae is considered unusual as it isn't in close proximity to the Tower itself.

But truly awesome descriptions!
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Old May 4 2009, 09:01 AM   #19
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Default Re: About a Prime's Tower....

I guess it depends on what you mean by close proximity. I always felt the Aurigae Tower was no more than a few minutes' leisurely walk from the Raven-Lyon farm, but I could be wrong.
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Old May 4 2009, 11:41 AM   #20
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Oh. I kind of thought it was on a hill overlooking the Tower ..... going to have to get my books out! LOL
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Old May 4 2009, 01:51 PM   #21
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Default Re: About a Prime's Tower....

You also have to consider the generation a Prime is from...I suspect that Capella, Siglen, etc. (the old guard, so to speak) may have had phobias against living too far away on a planet, which led to the Prime living at the tower complex, so they wouldn't have to port too far away. Emergencies don't really play into it--a Prime is always a thought away, so it doesn't matter where they live unless they themself think they'll have problems with the distance. (either through the phobia, or their own laziness. "I don't want to port my old carcass that far every day! I'm not Jeff Raven!")

Damia and Afra aren't burdaned with this phobia.

I always thought they lived nearby...in "rural" distances. IE, something you can sled to within an hour or two. So they have a lot of wide open acerage. Which is far in city distance terms, but on a newly colonized planet, probably nothing. I don't recall what the book says.

I probably should make those posts re: the other Towers, shouldn't I?
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Old May 4 2009, 02:52 PM   #22
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You also have to consider the generation a Prime is from...I suspect that Capella, Siglen, etc. (the old guard, so to speak) may have had phobias against living too far away on a planet, which led to the Prime living at the tower complex, so they wouldn't have to port too far away.
That's pretty much what I was trying to get around to saying earlier! LOL


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Damia and Afra aren't burdaned with this phobia.

I always thought they lived nearby...in "rural" distances. IE, something you can sled to within an hour or two. So they have a lot of wide open acerage. Which is far in city distance terms, but on a newly colonized planet, probably nothing. I don't recall what the book says.
Hmmm. Checking the later ones now.

From Damia:

"Unlike other Towers, there was no staff compound ........ She led the way from the landing stage to her dwelling. Her house, a cantilevered affair on several levels, perched on the high plateau above the noisy metropolis...."

Which implies that, at that point, the Prime quarters are close to the actual Tower.

From Damia's Children:

"Damia and Afra immediately excused themselves and 'ported down the slope to the Tower control centre."

I know there's more, but I'll keep reading the last 3 books and pick out any salient points about the home versus the Tower!
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Old Jul 8 2009, 04:42 PM   #23
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Default Re: About a Prime's Tower....

Hey guys - sorry about not replying with more quotes about what I was doing. I can't believe that it's been 2 months since I last posted ..... and I haven't finished Damia, let alone the others ...... Major apologies. But I'm away on holiday for a month (well, recuperation after surgery) so I'll take them with me and make notes!

That is, if anybody still cares ......???
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Old Jul 12 2009, 07:51 AM   #24
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Certainly I do! And welcome back.
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Old Jul 12 2009, 03:22 PM   #25
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Certainly I do! And welcome back.
LOL Thank you!

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Old Jul 15 2009, 12:27 AM   #26
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Default Re: About a Prime's Tower....

Rest and get well and healthy again{{{{HUG}}}}...glad to hear that the surgery came out well. Let us hear from you more often when you get back from Holiday!!!
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Old Jul 15 2009, 01:12 PM   #27
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Rest and get well and healthy again{{{{HUG}}}}...glad to hear that the surgery came out well. Let us hear from you more often when you get back from Holiday!!!
Thank you, Beautiful Lady!

Things are going well at the mo - you can catch up with what I'm up to here: http://domsrecovery.blogspot.com
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Old Jul 16 2009, 12:14 AM   #28
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Default Re: About a Prime's Tower....

Loved reading your blog...glad to hear that your sense of humor hasn't left you...but I am so sorry to hear about the *Hurts*...My Dad went through something similar so I understand somewhat...[a bystanders view] of what your going through. It does get better each and every day, slowly...but you will be *that* year completly healing from this. Oh an in my opinion your majorly allowed a huge amount of whinning...If I were close I would gladly sit and listen to it all...being very happy you were still around to whine to us all. Keep the messages coming...I am extremely interested to hear how your doing.

P.S. take the photo of your scar...wear it proudly...you happily made it through every painful inch of it....wink!!
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Old Jul 16 2009, 04:05 AM   #29
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Loved reading your blog...glad to hear that your sense of humor hasn't left you...
LOL Without that then I'll have given up ..... and that's not going to happen! I think it's important to keep everything in perspective, you know?

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... but I am so sorry to hear about the *Hurts*...My Dad went through something similar so I understand somewhat...[a bystanders view] of what your going through. It does get better each and every day, slowly...but you will be *that* year completly healing from this.
It's amazing just how many people actually go through heart surgery, or who have somebody close to them go through it. I have had a lot of people who say a very similar thing!!

Yes, it does get better every day, but I'm always chomping at the bit, wanting to get better quicker than my body is doing it!! I suppose that's a good thing.

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Oh an in my opinion your majorly allowed a huge amount of whinning...If I were close I would gladly sit and listen to it all...being very happy you were still around to whine to us all. Keep the messages coming...I am extremely interested to hear how your doing.
Whine time I normally try and keep for the blog. At least then it gives people the opportunity to run away .....

But thank you for the offer!

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P.S. take the photo of your scar...wear it proudly...you happily made it through every painful inch of it....wink!!
I was sat in bed this morning about to haul my carcass up and about and I thought to myself that I really should. I wish I'd done it as soon as I was able after the surgery as tomorrow it'll be 4 weeks, but hey ho. So I probably will either today or tomorrow. LOL Yeah, I earned it alright .......

And - to everyone else - I apologise for the completely off topic nature of the last few posts!!
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